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<br>I'm sure Sigma could design a tank fairly well, and might even be able to get his hands dirty enough to maintain and fix one. But driving one? Nah. Sigma's a nerd, and tanks aren't for nerds. Plus, his gravity-based powers don't seem like a good fit for a tank, even if they're a good fit for a Tank. Also the tank too small for he gotdamn f<br><br> <br>When I play [https://overwatch2fans.com/ overwatch 2 news|Https://Overwatch2fans.com/] , I bounce between DPS and Tank heroes. Entirely because of Mercy's design I have dabbled in Support, but I'm frankly not that great at it, so DPS and Tanks it is. I'm in the mood to write about Overwatch, but at the time of writing Overwatch 2 has not yet launched and the original has been shut down. I missed the beta, haven't played for at least a year, and I'm nowhere near enough of an expert to comment on anything meaningful. That's why I'm ranking all of Overwatch's Tanks by how well they could drive a real t<br><br> <br>These days, I’m lucky enough to work in games, and that means even if I don’t get a game code, I know that I’ll be able to write about a game and make money off it. In 2016 when Overwatch released, that wasn’t the case. I’d buy new games, beat them, then flip them at a second hand shop and use that money to buy another game, and so on. That’s a big part of why single player games, with a definitive ending, matter so much to me. The Witcher, The Last of Us, Horizon, Grand Theft Auto 4, Red Dead Redemption 2, and every FIFA from 09 to 19 all entered my life that way. Countless others, too. Despite this, I still have my old Overwatch disc, gathering dust on my shelf as it dwindles in value and my play time trickles up by a few measly minutes every six months or so. There’s just something very compelling about Overwatch’s existence that never quite translates to its gamep<br><br> <br>Zenyatta is a cold, unfeeling robot. He may offer some mystic advice that tries, in its own way, to be helpful, but I don't see much of it being any useful. At best you get a fortune cookie and at worst you get HAL. Bottom of the l<br><br> <br>Yesterday I took a look at how good each of the Overwatch 2 Tanks would be at driving a tank . We had some laughs, had some fun, but then it was time to put away childish toys and become a gamer. I played a few rounds of Overwatch 2 and, as is tradition, I lost badly. The fact D.Va is an expert tank driving in real life did not help me play any better as her. I'm wounded. Lost. I feel like I can't go on. I need support. Emotional support. So then, let's rank all of the Overwatch 2 Supports by how supportive they would be in an emotional cri<br><br> <br>Controversial to have him this low? Lucio is a ‘good vibes’ kind of guy, and while partying with him might help when you're feeling low, he seems a bit of a fair-weather Support. I'm not sure how helpful he'd be in sticky situations or with anything that required any level of emotional depth or assistance that went beyond sticking on some sick tunes. Points for trying, but only j<br><br> <br>Bulletstorm is the last single-player shooter I played that I had literally no issue with. Those Wolfensteins were great, but the level design was blah. Doom was fun, but got repetitious. Titanfall 2 just, ah... didn't do it for me, sorry! Bulletstorm , though? This was a non-stop jolt of pure adrenaline that went tearing out the gate and never let up until the credits started rolling. A mechanical marvel with a whip-smart script, they don't make games like this anymore - and they really sho<br><br> <br>While Wrecking Ball was at one end of the list because of his reliance on a mech, that's why D.Va finds herself at the top. Given that she's the size of a regular human, she slips very easily into a tank and clearly has the expert driving and weaponry skills to drive one. She came here to chew bubblegum and drive tanks, and she's all outta bubblegum. No wait, she has another pack right th<br><br> <br>I loved seeing three or four gold medals pop up at the end of a particularly good match. It was the perfect cap on a great experience. Sometimes when my team played well, we’d sit on the medal screen for a minute or two talking about the high points of the match and bragging about our medals. I took a screenshot of my last Overwatch game before the servers shut down where I earned three gold medals and three career bests. In Overwatch 2, matches just sort of end. There’s no fanfare, no time to reflect on how well you did. You can’t even see the scoreboard anymore once the game is over. I’m glad we have a real scoreboard, but we didn’t have to give up the medal completely, did<br><br> <br>Here we have the same problem as Winston - Orisa is too big and likely too strong to operate a tank correctly. However, given Orisa is a robot and can therefore be adjusted as needed, I think a solution is in sight, and I also think that solution probably plays out better than greasing a gorilla up with butter. Still, getting a regular human who can drive a tank seems a lot easier than rebuilding a ro<br>
<br>The thing is, Overwatch pitches itself as a lovingly inclusive universe where all manner of people, robots, and other living beings can co-exist in harmony. Much of its lore explores past conflicts and moments of history, but the sequel intends to focus on the present. If Blizzard can take time to flesh out talking animals amongst its cast, I’m sure the queer characters also deserve a spotli<br><br> <br>Moira is similar to Ana in that I imagine she'd be a very solutions-driven kind of friend. She's probably not here for you crying in the bathroom and would be more interested in compiling a six-step plan to get you back on track, but I think she'd be far more willing to tolerate that one of those steps might have to be ‘sob in the bathroom for a little while’. She's the sort of friend who might put up a bit of a front, but goes out of her way to help you in secret ways. She needs to keep up her mystique, but she won't let a friend get hurt. We all need a Moira in our cor<br><br> <br>I don’t really need an Overwatch story mode or an Overwatch spin-off to exist; I’m happy believing I’d love them if they ever came to life, and I don’t need to test that theory. A single player futuristic Western revenge drama with Ashe and McCree as the leads? Yes please. A Netflix adaptation of Overwatch’s main story with Maisie Williams as Tracer? Sounds amazing - please never make it. The idea of literally any genre of solo game with Mei or Mercy sounds fantastic, but it would never live up to my expectations and I’m much happier in my ignorant hope than in cold, hard real<br><br> <br>So, let’s crunch the numbers. In a 1v1, it doesn’t matter who you pick (although you should probably play DPS or an off-tank, realistically speaking). 2v2 means you’re missing one role, which means you need to outsmart your opponent. 3v3 is a 1-1-1 formation. 4v4 has the opposite strategic makeup to 2v2, in that you can field one of each role and tactically decide which one to choose for your fourth player. 5v5 is shit. 6v6 is how it is now. 7v7 gives you one extra space on top of having one hero from each role and sub-role, and 8v8 does the same but with two extras. 9v9 is 3v3, which actually sounds great provided it would hypothetically be implemented alongside larger m<br><br> <br>It could be argued that Overwatch doesn’t need to waste time focusing on this stuff, pushing an "agenda" that simply takes away focus from actually playing the game. But it should, its queer characters deserve more than just a passing mention to keep us satisfied. Explore these stories, show that Overwatch is worthy of the awards and nominations it has received for doing the bare minimum for representation. Two cisgender white homosexuals feels like a sanitised definition of diversity. Where are the POC, transgender characters, and those who refuse to fit into neat little boxes? The universe is only growing with the coming sequel, and its grasp on representation should do so along with<br><br> <br>Before you post this on your angry gamer subreddit, hear me out. I think paid video game loot boxes are vile. They are predatory in nature, designed to exploit players and obscure the real cost of in-game items. I think every country in the world should outlaw them, and I’m glad Overwatch got rid of them. At the same time, Overwatch 2’s monetization is terrible. In the transition to free-to-play, we lost the ability to earn things for free. Though I’m mostly positive on the gameplay changes, it’s hard to ignore that Overwatch 2’s progression is worse in almost every way. I don't love admitting it, but Overwatch was better off with loot bo<br><br> <br>We’d hop on Discord and inevitably talk about the state of Overwatch, sharing timid excitement for the sequel and how we’d hope it might shake up the subdued nature its progenitor had adopted in the years since its release. The world and heroes have so much potential, taking the foundations first established here and building them into showcases that aren’t afraid to grow this universe in bold, meaningful w<br><br> <br>Mercy has become symbolic not just of the Support role in Overwatch but of what it means to be a healer in a video game. It stands to reason that she'd be near the top here, and she only misses out on top spot because she's too much of an ideal. She's the kind of friend who's very nice, very sweet, very polite, but who you can't help but feel bad around because of the emanating aura that she gives off. Mercy is just better than you. She sits at her oak kitchen table in her designer clothes, opens a bottle of wine and casually leaves it to breathe, then leans in with a smile and asks you what's wrong. You mumble something shyly until she strokes the back of your hand with her thumb and tells you that whatever it is, she's sure it will be alri<br><br> <br>If you’re a free-to-play Overwatch 2 player, you only get 20 items [https://overwatch2fans.com/ from the Overwatch 2fans blog] the seasonal battle pass. Overwatch 2 seasons last nine weeks, so it would take you just over 20 years of consistently completing every battle pass to earn the same number of items I got from Overwatch’s loot boxes. If you’re willing to upgrade to the premium battle pass, which gives you all 80 items, you’ll catch up to me in a little over five years - and it will only cost you $500. I’m doing napkin math here. I haven't factored in the 60 Coins you can earn a week or whatever we might get for free from seasonal events, but you can see my po<br>

Revision as of 07:17, 9 January 2026


The thing is, Overwatch pitches itself as a lovingly inclusive universe where all manner of people, robots, and other living beings can co-exist in harmony. Much of its lore explores past conflicts and moments of history, but the sequel intends to focus on the present. If Blizzard can take time to flesh out talking animals amongst its cast, I’m sure the queer characters also deserve a spotli


Moira is similar to Ana in that I imagine she'd be a very solutions-driven kind of friend. She's probably not here for you crying in the bathroom and would be more interested in compiling a six-step plan to get you back on track, but I think she'd be far more willing to tolerate that one of those steps might have to be ‘sob in the bathroom for a little while’. She's the sort of friend who might put up a bit of a front, but goes out of her way to help you in secret ways. She needs to keep up her mystique, but she won't let a friend get hurt. We all need a Moira in our cor


I don’t really need an Overwatch story mode or an Overwatch spin-off to exist; I’m happy believing I’d love them if they ever came to life, and I don’t need to test that theory. A single player futuristic Western revenge drama with Ashe and McCree as the leads? Yes please. A Netflix adaptation of Overwatch’s main story with Maisie Williams as Tracer? Sounds amazing - please never make it. The idea of literally any genre of solo game with Mei or Mercy sounds fantastic, but it would never live up to my expectations and I’m much happier in my ignorant hope than in cold, hard real


So, let’s crunch the numbers. In a 1v1, it doesn’t matter who you pick (although you should probably play DPS or an off-tank, realistically speaking). 2v2 means you’re missing one role, which means you need to outsmart your opponent. 3v3 is a 1-1-1 formation. 4v4 has the opposite strategic makeup to 2v2, in that you can field one of each role and tactically decide which one to choose for your fourth player. 5v5 is shit. 6v6 is how it is now. 7v7 gives you one extra space on top of having one hero from each role and sub-role, and 8v8 does the same but with two extras. 9v9 is 3v3, which actually sounds great provided it would hypothetically be implemented alongside larger m


It could be argued that Overwatch doesn’t need to waste time focusing on this stuff, pushing an "agenda" that simply takes away focus from actually playing the game. But it should, its queer characters deserve more than just a passing mention to keep us satisfied. Explore these stories, show that Overwatch is worthy of the awards and nominations it has received for doing the bare minimum for representation. Two cisgender white homosexuals feels like a sanitised definition of diversity. Where are the POC, transgender characters, and those who refuse to fit into neat little boxes? The universe is only growing with the coming sequel, and its grasp on representation should do so along with


Before you post this on your angry gamer subreddit, hear me out. I think paid video game loot boxes are vile. They are predatory in nature, designed to exploit players and obscure the real cost of in-game items. I think every country in the world should outlaw them, and I’m glad Overwatch got rid of them. At the same time, Overwatch 2’s monetization is terrible. In the transition to free-to-play, we lost the ability to earn things for free. Though I’m mostly positive on the gameplay changes, it’s hard to ignore that Overwatch 2’s progression is worse in almost every way. I don't love admitting it, but Overwatch was better off with loot bo


We’d hop on Discord and inevitably talk about the state of Overwatch, sharing timid excitement for the sequel and how we’d hope it might shake up the subdued nature its progenitor had adopted in the years since its release. The world and heroes have so much potential, taking the foundations first established here and building them into showcases that aren’t afraid to grow this universe in bold, meaningful w


Mercy has become symbolic not just of the Support role in Overwatch but of what it means to be a healer in a video game. It stands to reason that she'd be near the top here, and she only misses out on top spot because she's too much of an ideal. She's the kind of friend who's very nice, very sweet, very polite, but who you can't help but feel bad around because of the emanating aura that she gives off. Mercy is just better than you. She sits at her oak kitchen table in her designer clothes, opens a bottle of wine and casually leaves it to breathe, then leans in with a smile and asks you what's wrong. You mumble something shyly until she strokes the back of your hand with her thumb and tells you that whatever it is, she's sure it will be alri


If you’re a free-to-play Overwatch 2 player, you only get 20 items from the Overwatch 2fans blog the seasonal battle pass. Overwatch 2 seasons last nine weeks, so it would take you just over 20 years of consistently completing every battle pass to earn the same number of items I got from Overwatch’s loot boxes. If you’re willing to upgrade to the premium battle pass, which gives you all 80 items, you’ll catch up to me in a little over five years - and it will only cost you $500. I’m doing napkin math here. I haven't factored in the 60 Coins you can earn a week or whatever we might get for free from seasonal events, but you can see my po