Elden Ring: 10 Interesting Facts About The Game s Making

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Not much is known as to the motives of Tanith after you slay the serpent; however, it is believed that she is deeply grieving the loss of Rykard and, in a final show of devotion, spends her final days devouring the head of her husb


The Savage Deviljho monsters are not in every Monster Hunter game but start appearing in many of them after they make their first appearance in Monster Hunter 3. The Savage Deviljho looks like a giant tadpole mixed with a really powerful T. Rex. One of the most engrossing features of these monsters is the teeth that surround the front of their mou


Medusa in Assassin's Creed: Odyssey is a lot more humanoid than players might have expected from the mythical snake icon. She still keeps her snake-covered head and the ability to turn people into stone. She serves as one of the hardest bosses in the Assassin's Creed series because of her different stone-turning abilities and fearsome atta


Some Elden Rings 's enemies that are large and in charge are the Erdtree Avatars. Several Erdtree Avatars are scattered across the map, and it seems that each one is harder than the last, but they will all reward you with materials for new mixtures in your Flask of Wondrous Phys


World of Warcraft takes the fantasy medieval setting and expands upon it more than any game has ever done so in the past. It has lore that is as dense as actual history books as the game has been around for almost 20 years. The expansions have continued to create new areas for the player to expl

Unlike IT, this clown's personality constantly changes from joyful, to sad, and finally to angry joyful, and psychotic all at once. The clown juggles chainsaws and players will need to fight him near the mall's roller coaster. Adam the Clown is also able to breathe fire and if he hits the player with his chainsaws, they will almost take out the entirety of the player's health


Using the Spirit Ash system, Elden Ring developers created NPCs from their summoning system --- naming it "The Buddy System." This system hinted that there were unique NPCs that could be used for summons, each of them a temporary companion as you call to them to get click through the next post a combative encoun


Adam the Clown in Dead Rising Remastered takes the fear of clowns and makes the player face it in one of its most horrific forms. Adam the Clown is a man who has gone completely insane during the zombie apocalypse. His clown looks like that of Tim Curry from the 1990 IT miniser


Abominations aren't very intelligent as they are a mixture of different dead things that will eat just about anything. This makes them the perfect conduit of evil as they serve their evil overlord, the Lich King, with no questions as


Its appearance is like many other Deathclaws, but it appears to have an outer shell that has more armor on it as well as many features like its horns that are a lot larger than the game's other types of Deathcl


These cut lines of dialogue weren't too significant; however, some moments captured the essence of Elden Ring's story, to say the least. Luckily, Souls Youtuber Sekiro Dubi has a plethora of videos with these cut dialogues that preserve these past events perfectly --- not allowing the fascinating development of Elden Ring to be lost complet


Almost all of its attacks are performed while facing you, so try to roll behind it when dodging. This forces the Avatar to turn to face you before initiating its next attack. Some attacks are initiated while you are standing at its side, but those are easy to av


The real star of the show here is Fire damage. The Erdtree Avatar has a strong weakness to Fire damage, and the Putrid Avatar has a devastating weakness to Fire damage . Whether you have access to Fire Sorceries or Incantations , or you’ve been saving up some Fire Grease for a special occasion, Fire damage is devastating to this b


All the quests feel as though a lot of time has been put into them like one where the player has to explore a haunted house and the player gets sent into another realm. The game is fantastical in its nature and always fun to return

Elden Ring's wide open world offers us a lot to explore, and it's no doubt that such a flourishing world has a plethora of development behind it, a few facts being somewhat niche. FromSoftware's hard work on Elden Ring is incredibly apparent, and with fans spending greater than 100 hours on the game, it's fantastic how much more there is to uncover --- alongside all the potential lore that we could've dived ourselves i


Whether this wall was just a bug or a joke by Miyazaki, it's interesting to see how it had to be destroyed manually. There weren't too big of secrets behind them; the only main interesting aspect was the nearly unbeatable Snake Snails in the paths behind the wall that would follow you into non-hostile ar


During the initial creation of Raya Lucaria, the developers had originally used the same assets for Dark Souls III bonfires rather than the iconic grace points that we see in the game today. This hints that Raya Lucaria was the first area to be developed, as these bonfires are now only invisible assets that are hard to rest